Friday, April 17, 2015

Globaloria: Play to Learn

I believe I have learned that even objects you shouldn't find should have messages when you click them. Like in the game where you learn about medieval stuff, when you click on the mushroom it says Itsa me, mario! I like that little perk.

Thursday, April 16, 2015

Globaloria: Playtest and Improve Your Game

The name of my game is called School Drawing 2.0. I changed the levels and made a final boss. My friend James F. made a game called speeeed is key and I like that he is going to add new levels.

Globaloria: What are you most excited to work on during this course?

I am most excited to make hidden object games about different scenarios like the game Dirty River showed me. I feel like taking this course is the next step in our game design class!

Monday, November 10, 2014

Globaloria: What games would I like to create with flash?

I would like to create a game about history where you get to go back in time and learn how our Founding Fathers created America. I saw that there were more options to choose from instead of the sprites from Gamestar Mechanic, and I saw that flash games must require a lot of effort.

Globaloria: Are games I've played before like games I am making now?

I have played card games, board games, and even video-game plat-formers, and from experience I think my game is unique and different from the games I have played before. I would like to learn coding for the games. I would like to make a retro game with plat-formers that is a story about a hero.

Tuesday, November 4, 2014

Globaloria: What is Different About my New Game

My new game has an NPC as the headmaster, and a new final battle stage. I think playtesting is important so you can make sure there are no bugs.

Tuesday, October 28, 2014

Globaloria: What I thought about the sketches.

Well I would believe that the sketches were quite easy but the hard part was uploading the sketches. I think it is very important that you should know exactly how the game should be laid out.